EC Digital Arts Media Academy

El Camino High School's Digital Arts Media Academy is a series of career technical education (CTE) classes that focus on digital media arts.  The program features graphic design (marketing and advertising through images that have been digitally produced and enhanced), web design (production of online content aimed at selling or promoting products or services), and video game design (creation/animation of three-dimensional objects and 2d/3d games).

Grading policy:

Each assignment has clear expectations and a defined due date.  If the student does not turn in the assignment by that date, the highest possible grade that you could get on that assignment goes down one letter grade (10%) each business day.  If a student has excused absences for days that we worked on the project in class, they have that many days to make up the assignment with no penalty.

If you simply don't hand in an assignment, that "red spot" shows up on your grade report.  If you do make up an assignment, that red spot goes away but you are subject to the score depreciation mentioned in the previous paragraph.

If you are missing an assignment and believe that you already completed it, it is your responsibility to contact me via email ( to get that fixed.

 Google Classroom:

Google-Classroom-Logo1Google classroom is a useful tool for organizing your classes, viewing your assignments, interacting with each other and the teacher and turning in your work digitally.  The district gives you unlimited space on their Google Drive but that goes away after your senior year.  At that time, you'll need to find a way to migrate your information to your own Google Drive if you want to keep it.

This is the process for working with Google Classroom:

  1. Make sure you're logged in to your school Google Drive.
  2. Click on the green Google Classroom icon above or click here
  3. Sign in, using your school email (your permanent ID plus "")
  4. Your password is your eight-digit birthdate
  5. Sign up for classes using the codes I give you
  6. Use this portal to view, complete and turn in assignments

Note: If you don't plan on checking your district email (, you should set it up so those emails forward to your personal account.  For more info on that, go to this link and follow the instructions on "how to forward all new emails".

Schedule for Web Design:

(year-to-date schedule here, district schedule here, calendar for 4th)

Remember your business card etiquette.

1/13: Reconvene and refocus.  Second semester is all about your final portfolio.  To get there, we need you to create three, very specific websites and case studies to go along with them.  Also, talk about shirts and end of the year shenanigans.

Presentations for Groups 1, 2, 3, 4, 5, 6, and 7

1/14: Start mapping out business on the wall, to make sure we've not missed anything.  Get creative!  Pay attention to your prompts and be ready to present on Friday.

1/15: Work on artwork but also work on content.  Make sure it looks good AND is useful.

1/16: Talk about what you need to present to class, finish up design.  Start presentations?

1/17: Presentations for grade, put papers on the wall.


Schedule for Graphic Design:

(year-to-date schedule here, district schedule here, calendar for 1st/5th/6th)

1/13: Intro Adobe Illustrator, what it's used for, the interface, and how to use it

1/14: Work on basic shapes and manipulation.  What can you create with basic shapes?  Talk about symmetry. Work with real logos (see assignment folder)

1/15: Start on the hipster.  What basic shapes can you create a face out of?

1/16: Work on hipster face and hair, add background

1/17: Done with hipster, quiz over Illustrator intro


Schedule for 3d Animation and Game Design:

(year-to-date schedule here, district schedule here, calendar for 3rd)

1/13: Intro to Unity.  How does this relate to what we've been doing?  What's the industry look like?  What can this program do?  Open it up and take a look around.

1/14: Intro the "5 minute game".  This program is user-friendly, just drag and drop.  Create some objects (also import objects) and talk about rigid bodies.

1/15: Talk about gravity, effects, and interacting with objects.  Intro scripting.

1/16: Continue talking about scripting, show resources for free scripts

1/17: Quiz on Unity intro, continue playing


  • Get Maya and Unity for free!
  • How to save up your assignment and turn it in
  • Assignment folder
  • Learn more about the powerful Arnold material and rendering engine
  • Render movie with Arnold with no watermark
  • Put a green screen in iMovie
  • Create basic fire and create fire with fluids.  This doesn't work with Arnold, you need to work with Maya Software for this to show up.
  • Basics of Bullet
  • Use the simulator called Bullet to make something smash through something else

Videos for midterm: